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Spit!

Out of stock.
  • Description

    This is part of the Big Deal series of card games by Patch Products.

    Each player tries to rid themselves of their deck of cards by playing onto two foundation piles.

    From the publisher's web site:

    Spit! Spit! Lickety-Split! Play your cards in numerical order, up or down, but move fast! If you waste a split second and fall behind it could be all over!

    This sounds quite similar to the game of "blitz" my cousin taught me around 1960. We played with 2 to 6 people, each with their own deck of normal cards (without jokers).

    Each player deals 4 stacks with 7 down and the 8th card up. Play with only one hand (right, unless left-handed) and hold the rest of the deck in the off-hand. At the same time, all players turn one card from the remaining deck face up in the center to start N piles. All may add to any pile. Ignore suits and colors. Build up or down, and change directions if you want: 5-6-7-6-7-6-7-8-9, etc. Numbers make a complete circle: 10-J-Q-K-A-2-3-4. Play only one card at a time from the top of of a stack onto a center pile; do not move cards sideways to create sequences on own stacks.

    After playing the top card, turn the next face up. When a stack is empty, move the top (face-up) card from any other stack to the empty space, so that there are always 4 face-up cards in front of each player. If all players are stopped (or choose not to play), remove all the center piles and start again, with each player turning up one card from the remaining deck. Even players who are out continue to turn up a card in the middle for the others. Keep playing until ALL have used all their cards, but remember the order in which they finished.

    Handicap: The players who finish first (say, #1 & #2 out of 5) add a card to their stacks next game (turn the 9th up). Players finishing last (#4 & #5 out of 5) begin with one fewer in each stack. In this way, after a few hands, the results are always close and exciting.

    It's probably good to play with old cards you don't mind ruining; even a deck missing a card or two works fine.

  • Details
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